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Tuesday 25 September 2012

Windows 8 Apps: Change your project to run PlayReady successfully


Today I wasted a lot of time to understand why, the code I wrote to implement PlayReady in a Windows 8 App didn’t work. I have ran the code lot of times, making changes to handle obscure hypothesis, just because my application was failing to load a DRM protected stream. When I finally found the error code issued by the MediaFailed event I went on the right way:

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